Tres Regnum is a valley of three kingdoms, as the title suggests in Latin. Three kings, three kingdoms, and three guilds force conflict within the limited space of a valley. Political quarrels are publicly displayed, yet citizens turn a blind eye, hoping to refrain from war. Despite their attempts, the Battle of Revul has been declared upon the land, destined to a set date.
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Quote: “It is crueler to be always afraid of dying than to die.” - Seneca
Season: Mid-Summer
Despite the winds carrying mummers of war, the land was of tranquil aura. The hill sides were lush with thick greenery and the water glistened with the sunlight that filtered down daily.
Year:
1211 A.D.
Location:
England/Scotland
Tres Regnum is a completely secluded valley, cut off from the outside influences by the rough terrain of towering hills.
The vale is unorthodox, having crossed its borders so that it lies in both Scotland and in England - the Mountains touched England while the Xanari Hills swooped into Scotland. Only through a single passage through the Evaskan Mountains could a large group or caravan travel, meaning the valley was more influenced by British style than the Celtic. Even Ireland played a part in the culture, since the valley was just off the West coast, directly across from the Emerald Isle.
Battle of Revul
Having had two weeks to prepare, those of Tres Regnum must chose whether to stay back and tend to the valley, or march on a three day hike to the battle-worn field. While they march, the enemy has been there, stationed and poised to strike, digging themselves in for an unimaginable advantage. Get in your line, wear your kingdom's color, and partner up. Those of Valimor are to wear green on their attire, Ferox blue, and Cadaver deep red. Participants will receive 5 karma.
Treacherous Plotting
The chaotic king of Cadaver is up to dirty deeps yet again. Scheming against his neighboring kingdoms in secret, he finds a new sense of how deceiving man can be. Blood will be spilled, and those of Cadaver will stick with their kingdom or suffer the consequences. Read this to see what the war will be like. It is NOT an event, so don't try and enter it.
Kahne Xyr
While once cold and cruel-humored, the half-elf learned to care for humans as much as he did elves. He devotes his life for the king of Valimor, standing guard from sunrise to sunset, and then some. Sir Xyr is strong, yet short, but his look can be intimidating to women. This combined with his job has left him single for all his time of being in Tres Regnum.
Due to her bad past with men, when it comes to the male gender, Sierra is very timid, often never making eye contact. Though, even if shy, the student of magic is very quick to help others in need, and has a strong sense of loyalty to those she deems a friend.
Rules Please read before becoming active on this site, or even joining, for that fact. If you have any questions, PM someone on staff, and they'll help you.
Plot (3 sub-boards) Curious about the plot of this site? Or the information on individual kingdoms? How about the History of these places? This is the board you should be clicking into, then.
Biology (4 sub-boards) Curious as to what peculiar life lives in the aqueous valley of these three kingdoms? Then check in here. It will include particular races you can rp, certain creatures out of the ordinary that dwell here, herbs that grow locally, and plants and trees that are unique to this large valley.
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Updates Updates on events currently going on in the kingdoms and modifications of the forum.
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Advertisement (3 sub-boards) Desire to make an advertisement and possibly gain some new members? Go right ahead- make a thread! On the other hand, if you are interested in affiliation, then there is a sub-board for your application - GUEST FRIENDLY!
Character Concepts (3 sub-boards) Create your characters and get them approved here. Please see example bio before you enter the creation thread.
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Activated (2 sub-boards) Once your character is accepted, they will be moved here. Both side-characters and main characters will be posted, but under separate sub-boards to make them easier to find and distinguish the difference.
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Character Ranks Want to make a character that will have a job known to others, and be of use to either a faction or a kingdom? Then check in here to view the three different guilds and list & description of ranks possible for your character. -READ THIS BEFORE YOU MAKE A CHARACTER-
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Pictures (2 sub-boards) Have a character idea, but don't have a face to put it to? Check in here to see if there are any pictures you could use. If not, request and see if anyone has a picture matching that description.
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Adoption Agency Need another member to adopt your character? Let us know- post your ad here and hope someone will reply. If not, there are always other ways of getting rid of them... ----------------- Please refer to rules to enter.
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R.I.P Has your character been murdered or killed in battle? Then post them here along with a note telling of how they died for memory's sake.
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Factions
Barados Manor (5 sub-boards) Scarcely visible black towers stand proudly behind the fog, idly set upon a hill that sharply cut off to a cliff that lead straight down to Lake Xanari of Valimor. Dead trees were the only vegetation besides grass that dared dwell on such lands as what was around Barados Manor. The large mansion hosted a school for sorcery, as well as serving as a base for the Mages Guild.
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Dark Brotherhood This assassins guild shares skill and lore with one another. Under the law of Valimor, members act under writs of execution, where they eliminate their target without facing the law afterward. Though hard to rise in rank, it is far worth while once accomplished.
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Thieves Guild A faction in where people of good stealth banned together to form a sort of safety belt. Working under the gaze of knights and guards, they do their deeds in secrecy, and most the time working in pairs. Anyone with skill in movement, lock picking, or simple charisma would be perfect for joining, and the jobs for beginners are incredibly easy, meaning ascending in rank is easy enough.